Macadamian Blog
iPhone vs Android vs Windows Phone 7
A few weeks ago, we started an experiment we are chronicling in a blog called The Mobile Experience. We set out to create an application across three different mobile platforms, to really get a sense for how difficult it is to create a mobile app across three different platforms at the same time. It's something that many of our customers are dealing with as they start to extend their products into mobile. Which platforms do I concentrate on? Which are the most time consuming to develop on? How are the UI paradigms and standards different?
Every week or so we'll be summarizing some of our findings in our main blog. This week I'll focus on some of our early feedback about what it's like to develop on each one of these platforms - which has the most complete toolkits, and what's it like to ramp up a development team on each platform?
The Mobile Experiment
This week we launched a new Blog called the Mobile Experience
Many of our customers have either launched a mobile product, or are forming their mobile strategy, and a common theme is "how do I manage designing for, developing on, and testing on all these different platforms"? So what started as an R&D project to build our Windows Phone 7 skills morphed into an experiment to build an application simultaneously on Windows Phone 7, iPhone, and Android. And to make things more interesting, we decided to make the whole process public and document it in a blog, warts and all.
If you're designing experiences and developing apps for mobile devices, you'll want to follow our blog and learn from our journey. We'll do our best to make it an entertaining ride.
Oh, and the app is an Infant Weight Tracker, that will let you track and chart your child's growth. Expectant parents - stay tuned!